The campus of Academy Arcantra: observatories and towers above a great green commons.

A D&D 5e Compatible Fantasy Universe

Where knowledge becomes power.
Where power shapes destiny.

The ultimate fantasy school setting, featuring a complete adventure module. A premium collector-edition tabletop RPG.

0Faculties
0Unique NPCs
0Pages
0Year, A.E.

I · Overview

Where the finest are made

Academy Arcantra is the ultimate fantasy school setting, designed to capture a perfect balance between enticing school life and high-fantasy adventures.

In this sourcebook, six faculties of academic paths with their own unique progress systems, massive scale tournament templates, mini-game mechanics and a brand new in-game TCG (Trading Card Game) await. Over 100 unique and fleshed-out NPCs, student factions with their own agendas that shape the campus grounds, which is filled with mysteries and peril, and much more to explore and uncover.

  • Six FacultiesUnique progress systems
  • Ascension LeagueFame, glory and ballads
  • In-Game TCGA brand new trading card game
  • 100+ NPCsStudents and professors
  • Student FactionsHidden agendas on campus
  • Adventure ModuleLevels 1 through 8
Two Arcantra students before a radiant arcane gateway.

II · The Collection

Crafted as a collector's edition

A premium hardcover, made to become an heirloom.

Painterly portrait of an Arcantra aristocrat.

Flagship

The Grimoire: Premium Hardcover

A tome of more than 500 pages, bound in midnight cloth, foil-stamped in aged arcane gold, with sprayed celestial edges and a woven ribbon marker. Smyth-sewn to lie flat at the table.

  • Foil & deboss cover
  • Sprayed star-map edges
  • Illuminated chapter plates
Painterly portrait of an Arcantra bard.
A scholar reading between the white guardians of the Arcantra library.
Two students clash in an arcane duel of the Ascension League.

III · The Grimoire

Inside the Grimoire

One core volume, laid out like an illuminated manuscript: layered margins, arcane gold detailing, and painted plates worthy of the library that inspired them.

  1. I
    The Six FacultiesRefine your craft by choosing your faculty.
  2. II
    The Ascension LeagueWhere fame, glory and ballads await their takers.
  3. III
    Students & ProfessorsOver 100 unique, fleshed-out, colorful and chaotic students and professors roam the halls.
  4. IV
    Student FactionsInfluences of the student factions are often felt, and not seen.
  5. V
    The Adventure ModuleA full curriculum that takes the player characters from levels 1 through 8.

IV · The World

Mysteries await their unravelers

Within the aged walls of Academy Arcantra, influences of the student factions are often felt, and not seen. Seek out the hidden student factions and decide for yourself whether to align or to clash with their agendas.

Pinnacle Peers Canvas Cabal The Obsidian Network Gilded Circle The Journalists

V · Adventure

A complete adventure module

The journey through levels 1 to 8 will capture the whole academic cycle of Academy Arcantra. If and how you'll graduate is up to you.

A practitioner of forbidden magic in the deep dark.
Looks May Be DeceivingBehind sparkly eyes may be hidden secrets, heinous connections, or malicious intentions.
An explorer and her owl familiar set out.
ExplorationExplore the campus grounds and discover hidden secrets.
Student artificers at work in the academy workshop.
Campus LifeOvercome the constant struggle of having to meet the high standards of the professors, while keeping up with all the campus life has to offer.

VI · Card Game

A collectible card game in your D&D adventure

Inside the sourcebook: a brand new in-game TCG (Trading Card Game). The creatures your party meets in the campaign become the cards you collect, and the cards you collect fight for you.

  • Collect the monsters of the Arcantra setting
  • Battles resolve in minutes at the table
  • Parchment-textured, linen-finish cards
  • Plays standalone or inside the 5e campaign
Be first at the table
Hand-inked demon card on parchment.
Hand-inked winged devil card on parchment.
Hand-inked troll card on parchment.

VII · Join

Enroll before the gates open

The campaign launches on Kickstarter. Leave your email and you will receive one message the moment the gates open, nothing else.

The Faculty Behind Arcantra

A small studio, a large ambition

  • Güney Erdoğan
  • Mert Aytünür
  • Eyüp Keyif
  • Ataberk Yetimoğlu
  • Doruk Er

Actualize your potential

Enroll at Academy Arcantra, where the finest are made.

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